
Wild Rift Patch 6.2, titled Powers Unbound, is set to launch on July 17 (UTC), bringing an all-new theme, cosmic champions, major item reworks, player behaviour score system, and a host of other exciting updates! This one will be huge. Let's see what players can expect:
Table of Contents

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New Champions Join the Rift

Aurora, the Witch Between Worlds Aurora makes her mystical debut as a high-style, high-skill AP assassin for the mid lane. With gameplay that rewards precision and creative decision-making, she's a great addition for players who enjoy a dash of chaos and mastery.
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Bard joins Wild Rift with his signature meeps and magical portals. We love this silly support champ! Bard’s abilities offer both support and strategy, giving teams teleportation options and the ability to pause the battlefield with his unique ultimate.
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Vel'Koz enters as a long-range mage whose skills demand accuracy and calculated play. His kit is ideal for players who love strategic, geometry-heavy combat with a flair for distance control. LoL players know that he can be quite a handful in the midlane!
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Champion Updates and Adjustments
Galio and Swain Reworks

Galio is being brought back to his roots as a defensive powerhouse, trading burst for sustain and reliability. Swain, on the other hand, is leaning into his demonic identity with harder scaling and clearer impact during his ultimate transformation.
Marksmen Adjustments
Champions like Varus, Ashe, Zeri, Vayne, and Miss Fortune receive targeted updates to enhance survivability, mechanical expression, and damage output, especially for crit-based builds.
Voice Line Enhancements
Nine champions receive expanded voiceovers in Patch 6.2, adding more personality and emotional depth to each encounter.
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Items, Enchantments & Builds
Revamped Item Identities
Key items like Bloodthirster, Infinity Edge, and Essence Reaver now offer sharper identities, catering to unique build paths like crit, burst, and lifesteal.
New Item: Soul Transfer
Designed for marksmen, this item summons a clone with each critical hit to mimic your attacks and increase pressure in fights.
Enchantment Overhaul
Enchantments are now more meaningful and class-specific. With improved stats and simplified options, players are encouraged to tailor their builds to their preferred style.
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Map Changes and Early Game Tweaks
Enchanted Piggy and Magic on the Rift
A new enchanted creature roams the Baron and Dragon pits. Defeating it earns players gold, XP, and a turret-charging piglet. Magic-themed Easter eggs now appear randomly on the Rift, providing visual and strategic surprises.
Faster Early Game Progression
Turret plating now falls earlier, objectives spawn quicker, and outer turret resistance is reduced to transition players smoothly into mid-game action. This will surely stir up some drama!
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Player Behavior Score System
Wild Rift introduces a Player Behavior Score to monitor conduct in-game. Positive behavior leads to exclusive rewards and access to ranked play, while negative actions reduce your score and limit progression.
Each player is placed into one of five categories based on their current score. These tiers impact what game modes they can access and how smoothly their communication tools function.
We love seeing Riot Games encouraging good players and sportsmanship!
300–350 Points: Excellent Standing
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Full access to all game modes and features.
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Player Behavior Rewards are unlocked.
260–299 Points: Good Standing
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Most features are available.
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Access to Legendary Ranked games is restricted.
160–259 Points: Average Standing
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Access to Ranked and Legendary Ranked games is removed.
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Longer cooldown times for in-game ping commands.
60–159 Points: Poor Standing
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Restricted from Ranked, Legendary Ranked, and Normal PvP matches.
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Increased cooldowns for in-game pings and chat messages.
0–59 Points: Very Poor Standing
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Only Co-op vs. AI and Custom matches are available.
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Chat functionality is disabled.
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In-game ping cooldowns are significantly longer.
Improving one’s score is possible through consistent, violation-free gameplay. The number of points earned per match depends on the player’s current tier:
- 300–350 Points: +1 point per game without any violations.
- 260–299 Points: +10 points per game without violations.
- 160–259 Points: +5 points per game without violations.
- 60–159 Points: +5 points per game without violations.
- 0–59 Points: +5 points per game without violations.
The system encourages better behavior by awarding more points in lower tiers, helping players climb back to a better standing faster, so long as they maintain a clean record.
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Ranked Mode and Progression
Players can now progress in both Ranked and Legendary Queues simultaneously. Grandmaster rank is divided into three tiers for more manageable progression. A new ranked skin for Galio also debuts this patch.
Events and Soul Force System
Aurora’s themed event brings challenges and rewards, including a chance to unlock her magical skin. The Soul Force system introduces a new UI and mechanics that let players level up and earn goodies as they progress.
ARAM Updates and Ultimate Spellbook Mode
ARAM receives a magical visual overhaul. Players can now select ultimate abilities before the game and re-roll them during matches. New cards and animal archetypes add further customization and flair.
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Skin Updates and New Tier - Exquisite Skins

New skins arrive with flair, from summer-themed designs to machine beasts. The Exquisite skin tier is introduced, offering fully reimagined models, textures, and splash art for beloved champions.
- Summer Party Aurora
- Summer Party Samira
- Summer Party Yasuo
- Summer Party Katarina
- Summer Party Seraphine
- High Noon Kha'Zix
- High Noon Yone
- High Noon Viktor
- High Noon Kha'Zix
- High Noon Rengar
- Omega Squad Veigar
- Garden Party Braum
- Mystical Herald Draven
- Mystical Herald Heimerdinger
- Mystical Herald Zyra
- Mystical Herald Bard
- Arclight Vel'Koz
There you have it - all upcoming changes. Wondering when Wild Rift Patch 6.2 will be released? Riot Games will drop it on July 17!
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